
Speaking of details, again, the graffiti is excellent. Keep an eye out for it, there's some excellent detailing at work here. It's a really nice touch that the models start looking more and more haggard as the games go on.

You'll notice that at this point, the characters start looking pretty cut up. They're getting married in the Spring, you know.

Oh well v v As for Daniels, well, he spent most of his screentime either being tortured or dead, but I like to think he was the optimistic rookie of the group, going in, saving some lives, then going back to his best gal, Charlene. The various CIA spooks we've met so far are interesting: Gould seems like a genuinely honourable man, which is probably why Walker's so quick to throw his lot in with them, while Castavin came across the kind of guy who thought he could've done the whole Bay of Pigs thing right. Also, as I mentioned, this is a perfect example of why you'll love and hate Radioman: he's taunting you left and right, but at the same time, his singing along to Dies Irae is fucking hilarious! It's weird how it affects some people, but not others, but there you go. So you think, okay, maybe I'm supposed to hide behind the scenery and make a move when I get the chance? Well, surprisingly, YOU ARE WRONG AND YOU WILL BE SHOT IN THE HEAD FOR THINKING SO! The trick is to wait a second or two, then run. For some reason, lots of people, myself included, run into, well, I dunno if you could call it a bug, but if you start running the instant you get the chance, you wind up getting cut down by gunfire. Your initial reaction will be to run like hell immediately, but this is wrong. First off, the Freebird section is annoying the first time you encounter it.

Part 3: Chapters 6 & 7: The Pit/The Battle - "Everyone Hates Freebird" Part 2: Everyone Hates FreebirdĬhapters 6 & 7.
